How the Pirots 3 pokie works
Instead of paylines or clusters that simply pay, the game uses ELK's CollectR mechanic. Pirot birds, each tied to a gem colour, move across the grid collecting adjacent gems of their own colour in four directions, along with feature symbols they pass over. Collected symbols fill a meter; when it is full, random gems turn into feature symbols, keeping the sequence going.
The feature symbols do the heavy lifting. Upgrade symbols raise gem values, Transform symbols convert nearby gems to a bird's colour, Peanut symbols bridge empty spaces, Dynamite blows up symbols and expands the grid to as much as eight rows, and Coins carry values from 5x up to the 10,000x cap. A Key releases a bandit who collects for the birds' rivals, which adds a twist to the theme.
Duels, coins and the train
Pirots 3 adds three side features to the formula. Adjacent birds may duel, shooting and collecting what they hit; three or more adjacent birds guarantee a duel. A Coin Game can follow once the grid is cleared, with coin bags collected by lasso and multiplied by the bet, while scorpions knock birds out. And a Train Heist can award one to three extra feature symbols when an active bird collects a cluster.
The bonus game proper starts with three scatters, giving five free drops, with extra scatters adding more. A Super Bonus Game begins on an expanded 8x7 grid.